Pelatihan Penyusunan Media Permainan Edukatif Pada Guru-Guru MIN 3 Cakranegara
DOI:
https://doi.org/10.36312/linov.v3i1.407Keywords:
Media Permainan Edukatif, findthatword dan eclipse, proses pembelajaran, Educative Media, findthatword and eclipse, learning processAbstract
Tujuan dari kegiatan pengabdian kepada masyarakat yang dilakukan oleh tim pengabdian yaitu membimbing guru-guru dalam membuat media permainan edukatif yang meliputi program aplikasi findthatword dan eclipse pada Guru-Guru MIN 3 Cakranegara. Metode yang digunakan adalah metode ceramah, pembimbingan penyusunan media permainan edukatif, diskusi dan Tanya jawab. Hasil pengabdian para guru dapat mendesain sendiri media permainan edukatif yang meliputi media permainan acak kata dan TTS sesuai dengan materi pelajaran yang diajarkan masing-masing, para guru sangat antusias dan semangat mengikuti kegiatan pengabdian ini karena bagi mereka kegiatan ini sangat bermanfaat, membantu para guru dalam mempersiapkan proses pembelajaran dan merupakan salah satu alternative media permaianan yang efektif sehingga proses pembelajaran berjalan optimal dan menyenangkan bagi peserta didik.
Training of Educative Game Media Development in MIN 3 Teachers Cakranegara
Abstract: The purpose of the community service activities carried out by the dedication team is to guide teachers in making educational media games that include findthatword and eclipse application programs for MIN 3 Cakranegara Teachers. The method used is the lecture method, guiding the preparation of educational media games, discussions and question and answer. The results of the dedication of the teachers can design their own educational media games which include random word and TTS game media in accordance with the subject matter taught respectively, the teachers are very enthusiastic and enthusiastic in participating in this service because for them this activity is very useful, helping the teachers in preparing the learning process and is an alternative game media that is effective so that the learning process is optimal and enjoyable for students.
Downloads
References
Falahudin, Iwan. Pemanfaatan media dalam pembelajaran. Paper ini dipresentasikan pada Lokakarya Regional Ikatan Widyaiswara Indonesia (IWI) Provinsi Banten tanggal 10 – 11 November 2014 di Patra Jasa Anyer Beach Resort, Serang
Http:/mayadikria.wordpress.com akses 10 November 2015.
Ismail, Andang. 2007. Education games menjadi cerdas dan ceria dengan permainan edukatif. Yogyakarta: pilar media.
Martuti, A. 2010. Mengelola PAUD dengan aneka permainan meraih kecerdasan majemuk. Yogyakarta: kreasi wacana.
Mubarok, M. 2011. Rahasia cerdas belajar sambil bermain.surabaya: PT Javapustak media.
Mahnun, Nunu. 2012. Media Pembelajaran. Jurnal Pemikiran Islam; Vol. 37, No. 1 Januari-Juni.
Surviani, istanti.2014. 20 point penting dalam menghias jiwa dan perilaku anak. Bandung: Pustaka ulumuddin.
Downloads
Published
How to Cite
Issue
Section
License
Authors who publish with this journal agree to the following terms:
- Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution License that allows others to share the work with an acknowledgement of the work's authorship and initial publication in this journal.
- Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgement of its initial publication in this journal.
- Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See The Effect of Open Access).
Lumbung Inovasi: Jurnal Pengabdian Kepada Masyarakat is licensed under a Creative Commons Attribution 4.0 International License.