The Effect Of Using Quizlet Application In Learning English Vocabulary: An Experimental Study At Vii Grade Students of SMPN 3 Praya Tengah

Authors

  • Siti Nurpadila Pratiwi university of mataram
  • Arafiq University of Mataram
  • Lalu Jaswadi Putera University of Mataram
  • Boniesta Zulandha Melani University of Mataram

DOI:

https://doi.org/10.36312/jar.v4i2.3646

Keywords:

the effect, Quizlet application, vocabulary learning, quasi-experimental research, English language

Abstract

This quasi-experimental research examined the impact of the Quizlet application on students’ English vocabulary mastery at SMPN 3 Praya Tengah, a rural junior high school located in Central Lombok, Indonesia. The study was conducted in response to students’ limited vocabulary knowledge and the insufficient use of interactive digital learning tools. Thirty seventh-grade students participated and were assigned to experimental and control groups. A 30-item vocabulary test focusing on the topic “Personality and Skills” was administered as both pre-test and post-test. The experimental group underwent five instructional sessions utilizing Quizlet’s interactive modes Flashcards, Learn, Match, and Test while the control group received conventional instruction. The test instrument was validated by expert reviewers, and its reliability coefficient, measured through Cronbach’s Alpha, was 0.87, indicating high internal consistency. Data were processed using SPSS 26, including tests of normality, homogeneity, and an independent samples t-test. Statistical analysis revealed a significant difference between the two groups (t(28) = 3.57, p = 0.002, d = 0.80), resulting in the rejection of the null hypothesis (H?) and acceptance of the alternative hypothesis (H?). These findings demonstrate that Quizlet effectively enhances students’ vocabulary mastery, learning motivation, and autonomy. The results also align with retrieval practice and gamification theories, confirming that Quizlet can serve as an effective digital medium for improving vocabulary acquisition, especially in rural educational settings with limited access to technology This suggests Quizlet can be integrated into junior high school curricula to promote autonomous vocabulary acquisition.

References

Aisyah, B., & Muhaimi, L. (2024, June). The use of gamification in teaching vocabulary of 11th grade students at SMAN 4 Mataram. In Journal of English Education Forum (JEEF) (Vol. 4, No. 2, pp. 113-121). DOI: 10.29303/jeef.v4i2.576

Aksel, A. (2021). Vocabulary Learning with Quizlet in Higher Education, Language Education and Technology (LET Journal) 1(2), 436–440.

Alwahoub, H. M., Nazri, M., & Azmi, L. (2024). Self-Regulated Mobile Learning Impact on Students’ Technology Acceptance in Saudi Arabia?: Quizlet as a Tool. 22, 951–962. https://doi.org/10.57239/PJLSS-2024-22.2.0067

Bayaksud, N., Degeng, P. D. D., & Razali, K. A. (2024). The use of Quizlet for vocabulary learning: A lesson from innovative application. Journal of Language and Literature Studies, 4(1), 244-255.https://doi.org/10.36312/jolls.v4i1.1823

Creswell, J. W. (2012). Educational Research: Planning, Conducting, and Evaluating Quantitative and Qualitative Research. Pearson Education.

De Vega, N., Basri, M., & Nur, S. (2024). Pocket classroom: The future of EFL through innovative mobile learning: Madza Media

Ekayanti, A., Amrullah, & Thohir, L. (2020). The Effectiveness of Using Crossword Puzzle to Improve Students’ Vocabulary Mastery. JURNAL LISDAYA, 15(2), 148-154. Retrieved from https://lisdaya.unram.ac.id/index.php/lisdaya/article/view/7

Glen, S. (2015). Purposive Sampling (Delibberate Sampling). StatisticHowTo. Com: Elementary Statistics for The Rest of Us. Retrieved on November, 3, 2020.

Harlan, M. R. (2023). The Using Quizlet Application in Improving Students’ Vocabulary Mastery in The First Year of English Education Program at IAIN Parepare (Doctoral dissertation, IAIN Parepare).

Hasan, N. R. H. (2024). A study on student's challenges and problems in learning English vocabulary. International Journal for Scientific Research, 3(6), 207-227. https://doi.org/10.59992/IJSR.2024.v3n6p7

Nation, I. S., & Nation, I. S. P. (2001). Learning vocabulary in another language (Vol. 10, pp. 126-132). Cambridge: Cambridge university press.

Nguyen, T. N., & Le, H. T. (2023). The role of Quizlet learning tool in learners’ lexical retention: A quasi-experimental study. International Journal of Emerging Technologies in Learning (iJET), 18(2), 210–220. https://doi.org/10.3991/ijet.v18i02.34919

Nong, T. H. H., & Nguyen, T. T. (2023). The Impact Of Quizlet Application In Improving Students’ Word Retention At A Public University In Vietnam. IOSR Journal of Research & Method in Education, 13(3), 38–43. https://doi.org/10.9790/7388-1303033843

Philip, L., Cottrill, C., Farrington, J., Williams, F., & Ashmore, F. (2017). The digital divide: Patterns, policy and scenarios for connecting the ‘final few’in rural communities across Great Britain. Journal of rural studies, 54, 386-398. https://doi.org/10.1016/j.jrurstud.2016.12.002

Panmei, B., & Waluyo, B. (2022). The pedagogical use of gamification in English vocabulary training and learning in higher education. Education Sciences, 13(1), 24. DOI:10.3390/educsci13010024

Putera, L. J., Mahyuni, M., Zamzam, A., Elmiana, D. S., Amrullah, A., & Sugianto, R. (2024). Pelatihan Penggunaan ICT Multiple Platforms untuk Pengembangan Bahan Ajar Bahasa Inggris Unsur Kebahasaan Vocabulary dan Grammar Menggunakan Media Interaktif LiveWorkSheets. Darma Diksani: Jurnal Pengabdian Ilmu Pendidikan, Sosial, dan Humaniora, 4(2), 49-65. DOI: 10.29303/darmadiksani.v4i2.5370

Putri, A., Pratiwi, D., & Afifah, T. (2024). Unlocking Vocabulary Potential: How Quizlet Enhances Learning for Seventh-Grade Students. International Journal of Contemporary Studies in Education (IJ-CSE), 3(3), 269-275. DOI: https://doi.org/10.56855/ijcse.v3i3.1179

Putri, D. A. (2024). An Analysis Of Speaking Problem In English Presentation At English Education Department Of IAIN Metro (Doctoral dissertation, IAIN Metro).

Safitri, S. E., Farmasari, S., & Thohir, L. (2022, June). The effect of audio-visual media on vocabulary retention of the 9th grade students at an Islamic boarding school in Lombok, Indonesia. In Journal of English Education Forum (JEEF) (Vol. 2, No. 1, pp. 1-6). DOI: 10.29303/j.v2i1.273

Sisnawati, M., Melani, B. Z., & Thohir, L. (2024, October). The Effectiveness of Using Game-Based Quizizz in Teaching Vocabulary (An Experimental Study of The Eleventh-Grade Students of SMAN 2 Pujut). In Journal of English Education Forum (JEEF) (Vol. 4, No. 3, pp. 136-141). DOI: 10.29303/jeef.v4i3.704

Sugiyono. (2017). Metode Penelitian Pendidikan (Pendekatan Kuantitatif, Kualitatif, dan R&D). Bandung: Alfabeta.

Sulistya, W. N. (2012). Development of Learning Models.:Widya Sari Press, 408

Waluyo, B., & Bucol, J. L. (2021). The impact of gamified vocabulary learning using Quizlet on low-proficiency students. Computer-Assisted Language Learning, 22(1), 158-179.Aisyah, B., & Muhaimi, L. (2024, June). The use of gamification in teaching vocabulary of 11th grade students at SMAN 4 Mataram. In Journal of English Education Forum (JEEF) (Vol. 4, No. 2, pp. 113-121). DOI: 10.29303/jeef.v4i2.576

Aksel, A. (2021). Vocabulary Learning with Quizlet in Higher Education, Language Education and Technology (LET Journal) 1(2), 436–440.

Alwahoub, H. M., Nazri, M., & Azmi, L. (2024). Self-Regulated Mobile Learning Impact on Students’ Technology Acceptance in Saudi Arabia?: Quizlet as a Tool. 22, 951–962. https://doi.org/10.57239/PJLSS-2024-22.2.0067

Bayaksud, N., Degeng, P. D. D., & Razali, K. A. (2024). The use of Quizlet for vocabulary ,learning: A lesson from innovative application. Journal of Language and Literature Studies, 4(1), 244-255.https://doi.org/10.36312/jolls.v4i1.1823

Brown, H. D. (1994). Principles of language learning and teaching (Vol. 1). Prentice Hall.

Creswell, J. W. (2012). Educational Research: Planning, Conducting, and Evaluating Quantitative and Qualitative Research. Pearson Education.

Crystal, D. (2003). English as a global language. Cambridge university press.

Deterding, S., Dixon, D., Khaled, R., & Nacke, L. (2011, September). From game design elements to gamefulness: defining" gamification". In Proceedings of the 15th international academic MindTrek conference: Envisioning future media environments (pp. 9-15).

Ekayanti, A., Amrullah, & Thohir, L. (2020). The Effectiveness of Using Crossword Puzzle to Improve Students’ Vocabulary Mastery. JURNAL LISDAYA, 15(2), 148-154. Retrieved from https://lisdaya.unram.ac.id/index.php/lisdaya/article/view/7

Glen, S. (2015). Purposive Sampling (Delibberate Sampling). StatisticHowTo. Com: Elementary Statistics for The Rest of Us. Retrieved on November, 3, 2020.

Hasan, N. R. H. (2024). A study on student's challenges and problems in learning English vocabulary. International Journal for Scientific Research, 3(6), 207-227. https://doi.org/10.59992/IJSR.2024.v3n6p7

Karpicke, J. D., & Roediger III, H. L. (2008). The critical importance of retrieval for learning. science, 319(5865), 966-968.

Nation, I. S., & Nation, I. S. P. (2001). Learning vocabulary in another language (Vol. 10, pp. 126-132). Cambridge: Cambridge university press.

Nguyen, T. N., & Le, H. T. (2023). The role of Quizlet learning tool in learners’ lexical retention: A quasi-experimental study. International Journal of Emerging Technologies in Learning (iJET), 18(2), 210–220. https://doi.org/10.3991/ijet.v18i02.34919

Nong, T. H. H., & Nguyen, T. T. (2023). The Impact Of Quizlet Application In Improving Students’ Word Retention At A Public University In Vietnam. IOSR Journal of Research & Method in Education, 13(3), 38–43. https://doi.org/10.9790/7388-1303033843

Panmei, B., & Waluyo, B. (2022). The pedagogical use of gamification in English vocabulary training and learning in higher education. Education Sciences, 13(1), 24. DOI:10.3390/educsci13010024

Philip, L., Cottrill, C., Farrington, J., Williams, F., & Ashmore, F. (2017). The digital divide: Patterns, policy and scenarios for connecting the ‘final few’in rural communities across Great Britain. Journal of rural studies, 54, 386-398. https://doi.org/10.1016/j.jrurstud.2016.12.002

Putera, L. J., Mahyuni, M., Zamzam, A., Elmiana, D. S., Amrullah, A., & Sugianto, R. (2024). Pelatihan Penggunaan ICT Multiple Platforms untuk Pengembangan Bahan Ajar Bahasa Inggris Unsur Kebahasaan Vocabulary dan Grammar Menggunakan Media Interaktif LiveWorkSheets. Darma Diksani: Jurnal Pengabdian Ilmu Pendidikan, Sosial, dan Humaniora, 4(2), 49-65. DOI: 10.29303/darmadiksani.v4i2.5370

Putri, A., Pratiwi, D., & Afifah, T. (2024). Unlocking Vocabulary Potential: How Quizlet Enhances Learning for Seventh-Grade Students. International Journal of Contemporary Studies in Education (IJ-CSE), 3(3), 269-275. DOI: https://doi.org/10.56855/ijcse.v3i3.1179

Putri, D. A. (2024). An Analysis Of Speaking Problem In English Presentation At English Education Department Of IAIN Metro (Doctoral dissertation, IAIN Metro).

Safitri, S. E., Farmasari, S., & Thohir, L. (2022, June). The effect of audio-visual media on vocabulary retention of the 9th grade students at an Islamic boarding school in Lombok, Indonesia. In Journal of English Education Forum (JEEF) (Vol. 2, No. 1, pp. 1-6). DOI: 10.29303/j.v2i1.273

Sisnawati, M., Melani, B. Z., & Thohir, L. (2024, October). The Effectiveness of Using Game-Based Quizizz in Teaching Vocabulary (An Experimental Study of The Eleventh-Grade Students of SMAN 2 Pujut). In Journal of English Education Forum (JEEF) (Vol. 4, No. 3, pp. 136-141). DOI: 10.29303/jeef.v4i3.704

Sugiyono. (2017). Metode Penelitian Pendidikan (Pendekatan Kuantitatif, Kualitatif, dan R&D). Bandung: Alfabeta.

Sulistya, W. N. (2012). Development of Learning Models.:Widya Sari Press, 408

Vega, N., Basri, M., & Nur, S. (2024). Pocket classroom: The future of EFL through mobile learning. Madza Media.

Waluyo, B., & Bucol, J. L. (2021). The impact of gamified vocabulary learning using Quizlet on low-proficiency students. Computer-Assisted Language Learning, 22(1), 158-179.

Zimmerman, B. J. (2002). Becoming a self-regulated learner: An overview. Theory into practice, 41(2), 64-70.

Downloads

Published

2025-11-03

Issue

Section

Articles

How to Cite

Pratiwi, S. N., Arafiq, Putera, L. J., & Melani, B. Z. (2025). The Effect Of Using Quizlet Application In Learning English Vocabulary: An Experimental Study At Vii Grade Students of SMPN 3 Praya Tengah. Journal of Authentic Research, 4(2), 1657-1673. https://doi.org/10.36312/jar.v4i2.3646