Variasi dan Kombinasi Permainan Gerak Dasar Atletik Lompat dalam Pembelajaran PJOK Siswa Sekolah Dasar

Authors

  • Eko Mukti Prabowo SMP Negeri 1 Bareng
  • Edy Mintarto Universitas Negeri Surabaya
  • Nurkholis Nurkholis Universitas Negeri Surabaya

DOI:

https://doi.org/10.36312/dpe.v1i1.604

Keywords:

Basic jump motion, game combinations, game development, elementary school, game variations

Abstract

Penelitian ini bertujuan untuk mengembangkan variasi dan kombinasi permainan gerak dasar atletik lompat pada pembelajaran PJOK berdasarkan Kurikulum 2013. Jenis penelitian yang digunakan dalam penelitian ini adalah pengembangan, menggunakan 1-7 langkah dari 10 langkah pengembangan. Teknik analisis data yang digunakan adalah teknik analisis deskriptif kuantitatif dengan persentase. Langkah-langkah dari proses ini disebut sebagai siklus Research & Development. Hasil penelitian meliputi evaluasi ahli, serta uji coba kelompok kecil dan besar di mana (1) hasil evaluasi 3 ahli permainan diperoleh hasil 79,99%, sedangkan evaluasi 2 ahli pembelajaran diperoleh hasil 84,78% dengan kriteria baik; (2) hasil uji coba kelompok kecil diperoleh hasil 88,74% dan untuk guru diperoleh hasil 98% dengan kriteria baik, sedangkan hasil uji coba kelompok besar diperoleh hasil 88,71% dan untuk guru diperoleh hasil 95,5% dengan kriteria baik, sehingga dapat digunakan model permainan peserta didik kelas V di Kecamatan Bareng Kabupaten Jombang. Kesimpulan penelitian ini menekankan pada model pembelajaran atletik lompat yang sesuai dengan pendekatan tematik melalui permainan, peserta didik dapat belajar secara efektif, efisien, dan menyenangkan.

Variations and Combinations of Jumping Athletics Basic Motion Games in PJOK Learning in Elementary Schools

Abstract

The aim of this research is to develop variations and combinations of basic motion games in jumping athletics in PJOK learning based on the 2013 Curriculum. The type of research used in this research is development, using 1-7 steps of 10 steps of development. The data analysis technique used is a quantitative descriptive analysis technique with a percentage. The steps of this process are usually referred to as the Research & Development cycle. The results of the study include expert evaluations, as well as small and large group trials wheres, (2) the results of the evaluation of 3 game experts, the results obtained 79.99%, while the evaluation of 2 learning experts obtained the results of 84.78% with a good criteria; (2) the results of small group trials, the results obtained 88.74% and for teachers the results obtained 98% with good information, while the results of large group trials obtained 88.71% results and for teachers the results obtained 95.5% with good information, so The game model for fifth grade students in Bareng District, Jombang Regency can be used. The conclusion of this study emphasizes the jumping athletic learning model that is in accordance with the thematic approach through games, students can learn effectively, efficiently, and fun.

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Published

2022-02-28

How to Cite

Prabowo, E. M., Mintarto, E., & Nurkholis, N. (2022). Variasi dan Kombinasi Permainan Gerak Dasar Atletik Lompat dalam Pembelajaran PJOK Siswa Sekolah Dasar. Discourse of Physical Education, 1(1), 1–13. https://doi.org/10.36312/dpe.v1i1.604

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