e-Saintika Vol. 9 No. 2 (2025)

Vol. 9 No. 2 (2025)

July

Published: 2025-05-29

All articles in this issue have been reviewed blindly, and the authors and co-authors are from four countries (Australia, Indonesia, Malaysia, and Russia)

Articles
24
Author diversity
4 countries 32 institutions 90 authors
Published
2025-05-29

Table of Contents

  1. Mind Mapping in Learning Models: A Tool to Enhance EFL Students in Descriptive Text Writing

    Chabib Abdul Rahim, Ashadi Ashadi, M. Zaenal Abidin, Roy Boy Jon, Malisa Malisa, Arni Nazira

    Original Research Article Pages: pp. 127-145

    10.36312/e-saintika.v9i2.2899

    This study aimed to improve Grade X students’ descriptive writing skills through the application of mind mapping. This research was conducted at Diponegoro Depok Vocational School in Sleman, Yogyakarta. The participants of the…

  2. Digitalization of Teacher Performance Evaluation through a Web-Based APIPA Model to Realize Impactful Learning in Junior High Schools

    Syahrir Syahrir, Adi Apriadi Adiansha

    Original Research Article Pages: pp. 146-169

    10.36312/e-saintika.v9i2.2875

    This study aims to examine the effectiveness of the web-based APIPA (Assessment, Planning, Implementation, Product, Appreciation) evaluation model in improving mathematics teachers' performance and exploring its relationship…

  3. Development of a Cub Scout Module Based on General Proficiency Requirements to Improve Elementary School Students' Learning Outcomes

    Ediyanto Ediyanto, Dini Rakhmawati, Rasiman Rasiman

    Original Research Article Pages: pp. 170-183

    10.36312/e-saintika.v9i2.2921

    This study aims to develop a Cub Scout module based on General Proficiency Requirements (Syarat Kecakapan Umum/SKU) that is effective in improving the learning outcomes of elementary school students in the Cub Scout category.…

  4. Articulate Storyline Interactive Media for Grade XI Digestive-Excretory Learning via ASSURE

    Nurul Fadhilah H.M, Nurhayati B, Alimuddin Ali, Firdaus Daud, A. Mushawwir Taiyeb

    Original Research Article Pages: pp. 184-202

    10.36312/e-saintika.v9i2.2955

    Students' low understanding of complex human digestive and excretory system materials shows a gap in the use of technology-based interactive learning media in high school/MA. This study aims to develop and evaluate the validity,…

  5. Development of Virtual Reality Web-Based Learning in Teaching English Language Skills

    Nasrullah A, Nurdin Noni, Muhammad Basri, Geminastiti Sakkir

    Original Research Article Pages: pp. 203-220

    10.36312/e-saintika.v9i2.2933

    The transformation of learning media is happening rapidly, requiring responsive adaptation from both learners and educators. Virtual Reality (VR)-based media has gained significant popularity among students, offering innovative…

  6. Instagram vs. Facebook: A Quasi Experimental Study on Expository Writing Outcomes among Grade X Students

    Nurul Fahira Mulyani, Sulastriningsih Djumingin, Usman Usman

    Original Research Article Pages: pp. 221-237

    10.36312/e-saintika.v9i2.2980

    The increasing integration of technology in education necessitates innovative learning strategies, especially in language instruction. This study investigates the comparative effectiveness of Instagram and Facebook as digital…

  7. The Effectiveness of Podcasts in Improving High School Students' Speaking and News Text Writing Skills

    Magfirah Aulia AM, Anshari Anshari, Sultan Sultan

    Original Research Article Pages: pp. 238-255

    10.36312/e-saintika.v9i2.3020

    Traditional textbook-based language instruction in Indonesian secondary education shows limited effectiveness in developing integrated speaking and writing competencies, particularly in news text production. While previous…

  8. The Impact of Outdoor Activity-Based Learning on Elementary School Students' Motivation and Social Skills Development

    Maulidin Maulidin, Muhammad Riyan Hidayatullah, Eka Kurnia Darisman

    Original Research Article Pages: pp. 256-279

    10.36312/e-saintika.v9i2.3181

    This study examines the impact of outdoor activity-based learning on student motivation, responsibility, and cooperation in physical education, focusing on two specific activities: Pirates’ Treasure and Team Tail Tag. The…

  9. Enhancing Science Learning Motivation through Picture Storybooks in Elementary Schools

    I Komang Wisnu Budi Wijaya, Ni Nyoman Tri Wahyuni, I Made Wiguna Yasa, Ni Nyoman Suastini, Ening Manika Santi

    Original Research Article Pages: pp. 280-293

    10.36312/e-saintika.v9i2.2940

    The motivation to learn science among elementary school students in Indonesia remains suboptimal, often hindered by monotonous teaching methods and a lack of engaging learning materials. This study addresses this issue by…

  10. Analysis of the Role of Psychological Factors in Learning Outcomes in Physical Education

    Mujriah Mujriah, Johan Irmansyah

    Original Research Article Pages: pp. 294-315

    10.36312/e-saintika.v9i2.3182

    This study examined the impact of four psychological factors—motivation, self-confidence, autonomy, and personal and social responsibility—on learning outcomes in physical education among grade X students in Narmada District,…

  11. Development of Ill-Structured Problem-Solving Skills Instrument Based on Local Socio-Scientific Issues (SSI) on the Topic of Environmental Pollution

    Citra Ayu Dewi, Maryone Saija

    Original Research Article Pages: pp. 333-344

    10.36312/e-saintika.v9i2.2791

    This study aimed to develop an assessment instrument to measure students’ ill-structured problem-solving skills using local socio-scientific issues (SSI) on environmental pollution. The research employed a Research and…

  12. Development of Virtual Reality Games with an Ethnomathematics Approach of Batam Culture for Elementary School Social Arithmetic Materials

    Khaerul Anam, Gunawan Wiradharma, Mario Aditya Prasetyo, Muhammad Iqbal

    Original Research Article Pages: pp. 345-362

    10.36312/e-saintika.v9i2.2830

    This research develops a virtual reality-based game with an ethnomathematics approach to Batam City culture in the form of Luti Gendang food in learning social arithmetic material in mathematics learning at the elementary school…

  13. Project Based Learning with Socio Scientific Issues in Improving Junior High School Students' Habits of Mind on Biotechnology Material

    Kartika Nahdiyati, Mimin Nurjhani Kusumastuti, Siti Sriyati

    Original Research Article Pages: pp. 363-378

    10.36312/e-saintika.v9i2.3216

    The development of science and technology requires students to have Habits of Mind (HoM) to be able to think critically, creatively, and reflectively in dealing with complex problems. This study aims to determine the effect of…

  14. Development of Inquiry-Based Learning Tools to Enhance Students' Learning Interest and Conceptual Understanding in Mathematics

    Masjudin Masjudin, Zainal Abidin, Ade Kurniawan, Pujilestari Pujilestari, Siti Harni Astuti, Sri Yuliyanti

    Original Research Article Pages: pp. 379-404

    10.36312/e-saintika.v9i2.2987

    This study aims to develop an inquiry-based mathematics learning tool that is valid, practical, and effective in enhancing students’ learning interest and conceptual understanding. Unlike previous studies, this research focuses…

  15. Artificial Intelligence assisted Renewable Energy Case Based Learning Integrated with Science Process Skills and Digital Literacy

    Yaspin Yolanda, Wahyu Arini, Anna Fauziah, Effendi Effendi, Imam Arif Pribadi

    Original Research Article Pages: pp. 405-428

    10.36312/e-saintika.v9i2.3050

    The lack of understanding and interest among students in learning science and the scarcity of energy are very interesting topics to study using case-based learning. The novelty lies in the use of Case Based Learning and…

  16. Transforming Learning in the Digital Age: Examining the Role of AI for Catholic Religious Education Teachers

    Hartutik Hartutik, Dani Kusuma, Stepanus Istoto Raharjo, Dewi Ratna Jai, Irene Nindita Pradnya, Matilda Stella Pradnya, Johanis Luturmas

    Original Research Article Pages: pp. 429-445

    10.36312/e-saintika.v9i2.3017

    This study aims to understand the perception and utilization of artificial intelligence (AI) by Catholic Religious Education teachers in learning, as well as identify factors that influence the effectiveness of using this…

  17. Development of the Riverkeeper Game Using Canva Application to Teach Ecosystem Topic to High School Students

    Abhelia Permatasari, Riandi Riandi, Mimin Nurjhani Kusumastuti

    Original Research Article Pages: pp. 446-464

    10.36312/e-saintika.v9i2.3215

    Ecosystem learning in secondary education often relies on theoretical instruction with minimal contextual engagement, leading to persistent misconceptions and low student understanding. This study aims to address this…

  18. The Impact of Traditional Game Belempongan on Elementary Students’ Physical Fitness: A Quasi-Experimental Study

    Ali Muhaimin, Misran Misran

    Original Research Article Pages: pp. 465-488

    10.36312/e-saintika.v9i2.3143

    The decline in physical activity among children, exacerbated by the COVID-19 pandemic, necessitates innovative and engaging interventions in school settings. Culturally relevant physical education methods, particularly those…

  19. Artificial Intelligence in Learning Design: Acceptance, Perceived Effectiveness, and Barriers

    Hirnanda Dimas Pradana, Rusijono Rusijono, Irena Yolanita Maureen, Ety Youhanita

    Original Research Article Pages: pp. 489-511

    10.36312/e-saintika.v9i2.2688

    This study mapped perceptions of AI in learning design in the Educational Technology Study Program at Universitas Negeri Surabaya (UNESA). A 25-item, 5-point Likert questionnaire (acceptance, perceived effectiveness,…

  20. Visualizing Fractions: Enhancing Problem-Solving Performance Through Diagrammatic Reasoning in Elementary Mathematics

    Sirajuddin Sirajuddin, Irwan Akib, Nasrun Nasrun

    Original Research Article Pages: pp. 512-524

    10.36312/e-saintika.v9i2.3139

    This study explores the effectiveness of diagram construction activities, including area proportional and number line representations, in enhancing conceptual understanding and problem-solving performance in fractions among…

  21. Improvement of Water Quality by Hematite Based on River Sand Magnetic Minerals of Lombok Island

    Yahdi Yahdi, Lalu Ahmad Didik Meiliyadi, Multazam Multazam, Kurniawan Arizona

    Original Research Article Pages: pp. 525-540

    10.36312/e-saintika.v9i2.3273

    Hematite synthesis has been carried out using magnetic mineral river sand from several areas on the island of Lombok, namely Tanak Beak, Sesao, and Lokoq Rangan. Hematite was then used for metal absorbance in polluted water from…

  22. Botanical Literacy and Learning Media: What Can Scopus AI Tell Us?

    Tutut Indria Permana, H. Husamah, Abdulkadir Rahardjanto, Nurdiyah Lestari

    Article Review Pages: pp. 90-106

    10.36312/e-saintika.v9i2.2676

    Botanical literacy, crucial for addressing biodiversity and sustainability challenges, is declining due to ineffective traditional learning media. This review utilizes Scopus AI to analyze trends in botanical literacy research…

  23. Bioindicator Trends in Studying Environmental Pollution: A Systematic Review

    M Iqbal Najib Fahmi, Susriyati Mahanal, Siti Zubaidah, Ibrohim Ibrohim

    Article Review Pages: pp. 107-126

    10.36312/e-saintika.v9i2.1704

    Scientists, government agencies, and the public are keenly interested in evaluating ecosystem health. As a result, there has been an increase in research investigating the efficacy of various bioindicators as markers of…

  24. The Implementation of Project Based Learning integrated Ethno-STEM in Indonesia

    Siska Ayu Nirmala, Joni Rokhmat, Agus Ramdani, A A Sukarso

    Article Review Pages: pp. 316-332

    10.36312/e-saintika.v9i2.2856

    This study is driven by the need to develop instructional approaches that foster 21st-century skills. As an archipelagic country with rich cultural diversity, Indonesia has significant potential to link cultural values with…